# Fixing Backlight: Manual
# Finding the ACPI path
# On MacOS
Unfortunately there is no guidance for this yet. Try on Linux or Windows.
# On Linux
These steps work on Ubuntu and may work on other distros. If not then try the procedure for Windows.
lspci command to get your display adapters PCI identification number.
The output here will be different on your system!
# lspci -D 0000:00:00.0 Host bridge: Intel Corporation 440FX - 82441FX PMC [Natoma] (rev 02) 0000:00:01.0 ISA bridge: Intel Corporation 82371SB PIIX3 ISA [Natoma/Triton II] 0000:00:01.1 IDE interface: Intel Corporation 82371AB/EB/MB PIIX4 IDE (rev 01) 0000:00:02.0 VGA compatible controller: VMware SVGA II Adapter 0000:00:03.0 Ethernet controller: Intel Corporation 82540EM Gigabit Ethernet Controller (rev 02) 0000:00:04.0 System peripheral: InnoTek Systemberatung GmbH VirtualBox Guest Service
Search the output for an entry that looks like your display adapter. E.g: In this example we have
VGA compatible controller with PCI number
0000:00:02.0. The format of this number is
Now use this command from a Terminal to find the ACPI path for your display adapter
# cat /sys/class/pci_bus/<domain:bus>/device/<domain:bus:device:function>/firmware_node/path
# cat /sys/class/pci_bus/0000:00/device/0000:00:02.0/firmware_node/path \_SB_.PCI0.GFX0 <-- The ACPI path
Further details at this link. (opens new window)
# On Windows
Open DeviceManager, and head to the following:
Device Manager -> Display Adapters -> Properties -> Details > BIOS device name
From the above example, we can see our display is hooked up to
# Edits to the sample SSDT
Now that we have our ACPI path, lets grab our SSDT and get to work:
By default, this uses
\_SB.PCI0.GFX0 for the pathing. you'll want to rename accordingly. For this example, we'll assume your pathing is
External (_SB_.PCI0.GFX0, DeviceObj) <- Rename this Scope (_SB.PCI0.GFX0) <- Rename this Device(_SB.PCI0.GFX0.PNLF) <- Rename this
Following the example pathing we found, the SSDT should look something like this:
External (_SB_.PCI0.GPU0, DeviceObj) <- Renamed Scope (_SB.PCI0.GPU0) <- Renamed Device(_SB.PCI0.GPU0.PNLF) <- Renamed
# Compiling the SSDT
With the SSDT done, you're now ready to compile the SSDT!
# Wrapping up
Once you're done making your SSDT, either head to the next page to finish the rest of the SSDTs or head here if you're ready to wrap up: